这里碰到一个奇怪的问题,从项目中别的材质中复制一组简单的节点( 主要包含一个Texture,add之类)过来,结果在保存该材质的时候出现问题,网上查了下说是UE4的一个bug。
我的报错全文是:
Can’t save D:/Users/z/Documents/Unreal Projects/xxxxDemo/Content/speedtree/broadleaf/Broadleaf_Desktop_Branches_Mat19.uasset: Graph is linked to private object(s) in an external package.
External Object(s):
/Engine/Transient
Try to find the chain of references to that object (may take some time)?
解决方案:
在项目中找到那个Texture,从Content中添加那个Texture到材质中,再保存即发现此报错消失。
UE4 Graph is linked to private object(s) in an external package. External Object(s) 问题
